One link, no accounts for participants, and two formats to choose from. Everyone plays by directing their own AI agent, and learns first-hand what an agent is good at and where it needs a person. What is in the workshop →
The game, the agents, and the debrief are the same in both. What changes is how the time is cut.
The offsite format. The whole group is in one room for the day, plays in rounds, and gets a scoreboard between each. A half day is one long round and a debrief. A full day adds a second round in moddable mode and a lunch break the scoreboard talk can spill into.
Max players / game: your room size (up to the plan cap). Split a big room across several games in one session.
Duration: at the default time speed, 30 real minutes is about 60 game-days, so give a 60 to 90 minute round 120 to 180 game-days.
Warm-up: a few minutes so people can site a first restaurant before the clock runs.
Player UI: Official for round one if you want a gentle start, Moddable for round two. Moddable throughout works too.
Create it from your organiser console → New session, then share the hub link.
The distributed format. Three short live sessions, in person or on a call, with the game running slowly between them. People log in from home whenever they like, brief their agent, and check the scoreboard over coffee. The check-ins are where the learning is made explicit.
Max players / game: your room size (up to the plan cap). Split a big room across several games in one session.
Duration: long enough to span the days between check-ins, at the slowest time speed, so nobody loses the game by sleeping.
Warm-up: none needed. The first restaurant is sited together during check-in 1.
Player UI: Moddable from the start, so people have the days at home to build their own screen.
Create it from your organiser console → New session, then share the hub link.
Request an organisation account and we will get you set up with your first session.